Research projects
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The Predictive Value of Brain Excitation Levels for Electrical Brain Stimulation
This multi-site research project replicates the SHARP program and investigates the role of excitatory/inhibitory levels in the brain in the effectiveness of electrical stimulation for cognitive training.
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The EMOTIV (EEG) project
Investigating children's numerical development using the EMOTIV EPOC X headset in a school setting to enhance understanding and potential interventions for math-related challenges.
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Look Who’s Talking
The main aim of this project is to create and field-test chatbots designed to develop and foster long-term engaging and human-like conversations with humans for two technologically and linguistically diverse domains.
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Cool @ School
Financed with an ERC starting grant, project Cool @ School (CatS) contributes to a better understanding of how kids think about and respond to being (un)popular, and how it may shape their bullying behavior.
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Interactieve virtual reality training
This project examined the effects of virtual reality training on the socio-emotional functioning of adolescents diagnosed with developmental language disorders.
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Somewhere over the rainbow
This projets aims to answer the question how entertainment media narratives can influence people’s openness towards underrepresented groups, specifically the LGBTQIA+ community.
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Chatbot Usability
In this project, we seek to identify the key characteristics that influence users' interactions with chatbots. Specifically, we examine the impact of Emotional Interaction.
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Culture and health communication
This PhD project investigates whether, how, and for whom messages with cultural elements are effective in mass-mediated health campaigns among Turkish-Dutch citizens.
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GenAI
The project investigates the degree of automation by AI by checking which tasks in the schools are outsourced to generative AI.
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QuadRUPel
Our team at the 'Adaptive Learning Lab research group at Radboud University in Nijmegen and the National Education Lab AI (NOLAI) investigates how to enhance and stimulate self-regulated learning during essay writing in secondary education.
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Mindfulness in Close and Romantic Relationships
In this project, we examine the various ways in which mindfulness can affect our social relationships with others. The research shows that mindfulness's effects extend far beyond the individual.
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Digital Resilience Amidst Social Media Polarisation
This project aims to develop a digital media literacy program to overcome affective polarization in Indonesia.
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Flora Lighthouse
The Flora Lighthouse project inspires how AI-driven teaching innovations can support student learning by providing tools for students to reflect on their learning.
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Centre for Learning and Living with AI
CELLA is designed to equip young learners to learn, live, and work in the age of AI. This new centre on AI and learning focuses on K-12 learners and teachers.
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SpeakAPP!-Kids
We developed a free virtual reality smartphone app, allowing elementary school children to practice presentations in front of virtual audiences. The app helps to increase presentation skills and can potentially prevent fear of public speaking.
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Math and Emotion
This PhD project studies the relationship between mathematics performance, self-concept, and emotions in children with and without mathematical difficulties.
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Medication calculation in nursing education
This project aims to understand and improve nursing students' medical calculation skills.
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Explaining variation in mathematics achievement
This project aimed to investigate how subgroups with mathematical learning difficulties differ from each other and typical development.
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Decision Under Stress Training (DUST)
In this project, we train police officers to control their stress physiology in engagingly provoking situations with a Virtual Reality biofeedback game
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Coping with diversity in elementary schools
This project investigates how teachers perceive and enact adaptive teaching in the context of blended classrooms for mathematics in primary education.