Research projects
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Contesting Modernity: The Suppression of Atomism (1640 – 1680)
This project aims to reconstruct the Catholic responses to the new currents at the heyday of the atomistic revival (1640-1680) and to map the internal struggles taking place within the Church and its institutions.
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ICT-competency and inequality in student performance
We examine the role that aspects of information and communication technology (ICT) play in inequalities between family background and gender in educational outcomes.
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Breaking Into the Boys’ Club
This project collects unique data among the general workforce to provide new insights into the roles of unequal network composition and returns as explanations for gender disparities in career success.
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Look Who’s Talking
The main aim of this project is to create and field-test chatbots designed to develop and foster long-term engaging and human-like conversations with humans for two technologically and linguistically diverse domains.
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Cool @ School
Financed with an ERC starting grant, project Cool @ School (CatS) contributes to a better understanding of how kids think about and respond to being (un)popular, and how it may shape their bullying behavior.
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Pluralistic Ignorance and the Sexual Double Standard
This project explores the role of pluralistic ignorance in perpetuating sexual double standards (SDS) and investigates the relationship between entertainment media consumption and SDS perception, interpretation, and application.
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Professionalisation module for better preparation for the job market
Despite that students are very positive about the master's in Communication Studies, they lack the feeling of being well prepared for the job market. A professionalisation module might make a difference here.
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Anatomy education with Extended Reality
The application of Extended Reality in anatomy education has been around for some time but there is still little known about its effects on students' learning efficiency,motivation and cognitive load. Dylan Henssen and Lucas Boer investigate.
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Commercial health checks: curse or blessing?
The curriculum for students of Medicine and Biomedical Sciences does not yet address commercial health checks. However, it is important that students learn about it. How can an elective module change this?
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Better understanding of the body with a 3D module
Students in medical schools are supposed to have a 3D representation of the different levels of an organ, but education does not sufficiently facilitate this at present. An online module will help.
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Unlearning to learn more
The current philosophy and religious studies curricula are in need of more diversity and a critical eye. Based on the premise of unlearning, Katrine Smiet and her colleagues take a close look at the curricula in order to make them diverse.
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Innovating to Enhance Dialogues on Migration Policies and Practices – INNOVATE
The INNOVATE research consortium will focus on strengthening the interaction between migration research and migration policy.
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Smart Technology User Friendly Feedback For Life (STUFF-4-Life)
This project investigates how digital health applications can be made suitable for people with low social economic status.
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DignityFIRM
The project contributes to improving conditions of irregularized migrants (IM) working in Farm to Fork (F2F) labour markets in four EU member states (IT, NL, PL, SP) and two associated countries (MO, UA).
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Feeling the Traces of the Colonial Past
The aim of this subproject is to understand how dance can be used to mobilise feelings and emotions for a better understanding of the colonial and slavery past.
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Practical wisdom of primary and secondary school leaders
This project brings school leaders in primary and secondary education together in professional learning communities. In the meetings, school leaders reveal how they are currently leading educational developments.
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Interactieve virtual reality training
This project examined the effects of virtual reality training on the socio-emotional functioning of adolescents diagnosed with developmental language disorders.
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Somewhere over the rainbow
This projets aims to answer the question how entertainment media narratives can influence people’s openness towards underrepresented groups, specifically the LGBTQIA+ community.
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Chatbot Usability
In this project, we seek to identify the key characteristics that influence users' interactions with chatbots. Specifically, we examine the impact of Emotional Interaction.
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Culture and health communication
This PhD project investigates whether, how, and for whom messages with cultural elements are effective in mass-mediated health campaigns among Turkish-Dutch citizens.